Home / Science / Printables / Grade 1 / Getting a Message Across Getting a Message Across is a free printable Grade 1 science worksheet on designing a device that sends a message with light or sound, aligned to Common Core standard 1-PS4-4. It prints 8 questions with an answer key on its own sheet of paper, in 25 versions that each ask different questions, so no two pupils in the class work from the same page. Print it from the browser or download it as a PDF — no account, no email.
One paper per pupil
Set 1 has all 25 in a single PDF. All 25 sets ask different questions.
Getting a Message Across 1-PS4-4
Name Date
Circle the best answer.
1. Your partner cannot see your signal. What should you change?
A. Make it bigger or brighter B. Send it faster C. Send it more quietly 2. You must send a message in the dark. What works best?
A. Pointing B. Waving a card C. A torch flashing 3. Your sound signal works close up and not far away. What does that show?
A. The partner is not listening B. The sound is too quiet to carry that far C. Sound cannot travel 4. Which message could a torch send most easily?
A. One flash for yes, two for no B. A list of names C. A whole story 5. You must send a message across a noisy playground. What works best?
A. Something seen, like a bright waved card B. Whispering C. Tapping two sticks 6. Why agree what each flash means before you start?
A. So the other person can work out the message B. So it looks tidy C. So it takes longer 7. Why test the device before using it for real?
A. To find out whether the message actually gets through B. To use up time C. To make it look used 8. What must a device do to count as solving the problem?
A. Look impressive B. Be quick to build C. Get the message across the distance LessonPrint · 1-PS4-4 · Set 18 · free to copy for classroom use
Answer key — Getting a Message Across Set 18. Prints on its own sheet.
1. Make it bigger or brighter 2. A torch flashing 3. The sound is too quiet to carry that far 4. One flash for yes, two for no 5. Something seen, like a bright waved card 6. So the other person can work out the message 7. To find out whether the message actually gets through 8. Get the message across the distance More practice for 1-PS4-4 Build something that sends a message across a distance using light or sound.
Teaching this next? Getting a Message Across is the 50-minute plan for it, with the misconceptions to expect.
All Grade 1 worksheets
Last reviewed 2026-09-05. Aligned to 1-PS4-4 of the Next Generation Science Standards.